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They are only playable in Starfighter Assault and, like other vehicles and heroes and villains, they are purchased with battle points. Hero Vehicles, introduced in Star Wars Battlefront, return in Star Wars Battlefront II. LIUV ( Speeder on Starkiller Base: Precinct 47).V-4X-D Ski Speeder ( Speeder on Crait: Abandoned Rebel Outpost).
Stolen LIUV ( Speeder on Starkiller Base: Precinct 47). AT-AT ( Artillery on Hoth: Outpost Delta). 74-Z Speeder Bike ( Speeder on Endor: Research Station 9). X-34 Landspeeder ( Speeder on Tatooine: Mos Eisley). T-47 Airspeeder ( Speeder on Hoth: Outpost Delta). Stolen AT-AT ( Artillery on Endor: Research Station 9). U-Wing ( Artillery on Yavin 4: The Great Temple). Atmospheric vehicles are tied to the Armor class, which includes tanks and walkers, Artillery, the largest vehicles which are on rails and sometimes act as objectives, and Speeders, which either hover above the ground or are flown at low altitudes. N-1 Starfighter (Replaces ARC-170 Starfighter on Naboo: Theed)Ītmospheric vehicles are vehicles that are controlled on the ground in Galactic Assault, though some are also capable of flight at low altitudes in skies. They are primarily played in Starfighter Assault, but can also provide support to infantry and control the skies in Galactic Assault. They are tied to the Fighter, Interceptor, and Bomber classes. Starfighters are vehicles that are used for flight in space and skies. Like the previous game, certain vehicles are tied to certain maps depending on the map's design and the setting in which the map takes place thus, not all vehicles are available on all maps. Unlike most previous games, vehicles, like infantry, are tied to classes. Battle Points are reset every match, and thus do not carry over. Once a player gains enough Battle Points to spawn into a vehicle, they select from available vehicles in the spawn menu of the match. Vehicles have a much larger role in Star Wars Battlefront II and are purchased in-game using Battle Points, which are earned by completing objectives, accumulating eliminations, and play time. Vehicles return in DICE's 2017 sequel to their reboot of the Star Wars Battlefront series, Star Wars Battlefront II. At launch, these vehicles were the Millennium Falcon and Slave I the Star Wars Battlefront: Death Star expansion added in Red Five and the TIE Advanced x1. In addition to these vehicles, Star Wars Battlefront introduces hero vehicles based on iconic ships that appear in the Star Wars original trilogy movies. Larger vehicles, such as the AT-AT walker, as well as gunships such as the U-Wing, introduced in the Star Wars Battlefront: Rogue One: Scarif expansion, are on rails, meaning the player cannot control the movement of the vehicle but instead its weapons system, while the AT-ST is fully controllable.
Once picked up, these tokens can be activated to spawn in either ground vehicles for the Galactic Empire or starfighters for the Galactic Empire or Rebel Alliance. Unlike in the previous titles, vehicles are spawned in game by using blue tokens scattered around the maps. Certain vehicles are only available on certain maps. As Star Wars Battlefront only takes place in the setting of the Star Wars original trilogy, vehicles are less prevalent than before, though they continue to be powerful tools for supporting infantry and ground forces. Vehicles are an element in DICE's 2015 reboot of the Star Wars: Battlefront series, Star Wars Battlefront, though they operate differently from the original games. 2.4 Vehicles added from Renegade Squadron and Elite Squadron.